Closed jeromedecoster closed 12 years ago
It is. Fixing...
Well looks like this small issue led to a huge refactoring. Just to inform you: with a new architecture it should work properly. See recent commit(s) in develop branch https://github.com/fljot/Gestouch/tree/develop See examples https://github.com/fljot/GestouchExamples/tree/develop
So you code now should look like: var doubleTap:TapGesture = new TapGesture(stage); doubeTap.numTapsRequired = 2; doubleTap.addEventListener(TapGestureEvent.GESTURE_TAP, onDoubleTap);
Hello,
I just downloaded Gestouch and try it on a Samsung Galaxy Tab:
And the sprite is always located at x:0 y:0 (localX and stageX)
Is it a bug?