Closed flo-wolf closed 8 years ago
Animating break-away for input heights (caused by lowering colliders), as well as Attractor radius illustrations.
Attractor radius visualized through color changes, overwriting the default MoveArea color more and more the closer the player to the center of an Attractor.
Animating break-away for input heights (caused by lowering colliders), as well as Attractor radius illustrations.