Closed flo-wolf closed 7 years ago
Attention! Transforms and LevelObject scripts have to keep their values, only update certain Components like MeshRenderer or ParticleSystems
http://framebunker.com/blog/poor-mans-nested-prefabs/
Obsolete, since levels are no longer stored as prefabs.
Attention! Transforms and LevelObject scripts have to keep their values, only update certain Components like MeshRenderer or ParticleSystems