floatinghotpot / socket.io-unity

socket.io client for Unity, power game client with node.js back-end
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Doesn't work after building #5

Closed izayacity closed 7 years ago

izayacity commented 7 years ago

It works very well in the Unity editor BUT the Unity client couldn't receive or emit data after I build it for Mac application, even for the chat level. The server could only receive the connection though. I'm using Unity version 5.6.1 and Mac OSX Sierra 10.12.6.

izayacity commented 7 years ago

I suggest you to build one in developer mode to check out the player log error messages. Let me know if there are any news.

floatinghotpot commented 7 years ago

Here is the source code for .NET 2.0: https://github.com/floatinghotpot/SocketIoClientDotNet/tree/net20

izayacity commented 7 years ago

Sorry, my bad. I forgot to change the Mono .NET version from the default .NET 2.0 subnet to .NET 2.0 in the player setting of build setting. Thanks a lot!

Abhishek21296 commented 4 years ago

Thanks @izayacity, you saved my day(s)!