floatinghotpot / socket.io-unity

socket.io client for Unity, power game client with node.js back-end
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Imported Type Action is defined multiple times #7

Open TheBricktop opened 6 years ago

TheBricktop commented 6 years ago

"Assets/GoogleVR/Demos/Scripts/ScrollingUIDemo/Transitions/IUITransition.cs(21,45): error CS0433: The imported type `System.Action' is defined multiple times "

It seems that i have collision between SocketIoClientDotNet and Sytem.core where type Action is defined twice.

merttoka commented 6 years ago

Same here. It is really frustrating since I was planning on using this library with HTC Vive.

Edit: Tried using this post but it seems like .NET itself have a bug where you cannot assign project references and use extern alias something.

FatalErrorXDevs commented 6 years ago

i am having the same issue, has anyone been able to fix this issue?

GkhanKINAY commented 6 years ago

1 same question.

How to fix: #13

Rahul-Bhargav commented 6 years ago

The issue is still persisting because the library WebSocket4Net declared an Action in the namespace System. I'm Unable to change the source code to generate a dll with all the dependencies. Any help?

Lesliehdezg commented 6 years ago

i have the same problem with the library WebSocket4Net help!

etu31409 commented 5 years ago

Same issue when using Holotoolkit ...