floh22 / LeagueBroadcast

League of Legends Spectate Overlay Tools
MIT License
218 stars 46 forks source link

[BUG] The program shuts down when I run spectate #256

Closed sod101316 closed 1 year ago

sod101316 commented 1 year ago

--- LeagueBroadcast Crash Report --- Everything went according to plan. Seriously, this is the best case scenario.

Time: 2023.05.05-17:36 Description: Error getting value from 'blueGold' on 'LeagueBroadcast.Ingame.State.StateData'.

Stacktrace: at Newtonsoft.Json.Serialization.ExpressionValueProvider.GetValue(Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues(JsonWriter writer, Object value, JsonContainerContract contract, JsonProperty member, JsonProperty property, JsonContract& memberContract, Object& memberValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonSerializer.SerializeInternal(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonSerializer.Serialize(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonConvert.SerializeObjectInternal(Object value, Type type, JsonSerializer jsonSerializer) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Type type, Formatting formatting, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting) at LeagueBroadcast.Http.WSServer.SendEventToAllAsync(LeagueEvent leagueEvent) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Http\WSServer.cs:line 90 at LeagueBroadcast.Common.Controllers.IngameController.DoTick() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\IngameController.cs:line 261 at System.Threading.Tasks.Task.<>c.b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback()

-- System Details -- League Broadcast Version: 1.7.1.0 OS: Win 10 2009

When I run a spectator, the program shuts down and these log files remain. Is there a solution?

loverlsp commented 1 year ago

x2

Erusedo commented 1 year ago

I have the same issue here

Myllot commented 1 year ago

Same here.

syuanlyu commented 1 year ago

Same here.

nonenim commented 1 year ago

Same here.

sdomi4 commented 1 year ago

Is this still occuring? Or was it related to offsets at the time?

syuanlyu commented 1 year ago

It's fine now. It related to offsets.

Dominik @.***> 於 2023年7月26日 週三 下午3:20寫道:

Is this still occuring? Or was it related to offsets at the time?

— Reply to this email directly, view it on GitHub https://github.com/floh22/LeagueBroadcast/issues/256#issuecomment-1651121044, or unsubscribe https://github.com/notifications/unsubscribe-auth/AZXAJHXFSPGGFXAKAPVSMGDXSDALPANCNFSM6AAAAAAXW2X7IY . You are receiving this because you commented.Message ID: @.***>