Closed sod101316 closed 1 year ago
x2
I have the same issue here
Same here.
Same here.
Same here.
Is this still occuring? Or was it related to offsets at the time?
It's fine now. It related to offsets.
Dominik @.***> 於 2023年7月26日 週三 下午3:20寫道:
Is this still occuring? Or was it related to offsets at the time?
— Reply to this email directly, view it on GitHub https://github.com/floh22/LeagueBroadcast/issues/256#issuecomment-1651121044, or unsubscribe https://github.com/notifications/unsubscribe-auth/AZXAJHXFSPGGFXAKAPVSMGDXSDALPANCNFSM6AAAAAAXW2X7IY . You are receiving this because you commented.Message ID: @.***>
--- LeagueBroadcast Crash Report --- Everything went according to plan. Seriously, this is the best case scenario.
Time: 2023.05.05-17:36 Description: Error getting value from 'blueGold' on 'LeagueBroadcast.Ingame.State.StateData'.
Stacktrace: at Newtonsoft.Json.Serialization.ExpressionValueProvider.GetValue(Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues(JsonWriter writer, Object value, JsonContainerContract contract, JsonProperty member, JsonProperty property, JsonContract& memberContract, Object& memberValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject(JsonWriter writer, Object value, JsonObjectContract contract, JsonProperty member, JsonContainerContract collectionContract, JsonProperty containerProperty) at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonSerializer.SerializeInternal(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonSerializer.Serialize(JsonWriter jsonWriter, Object value, Type objectType) at Newtonsoft.Json.JsonConvert.SerializeObjectInternal(Object value, Type type, JsonSerializer jsonSerializer) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Type type, Formatting formatting, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.SerializeObject(Object value, Formatting formatting) at LeagueBroadcast.Http.WSServer.SendEventToAllAsync(LeagueEvent leagueEvent) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Http\WSServer.cs:line 90 at LeagueBroadcast.Common.Controllers.IngameController.DoTick() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\IngameController.cs:line 261 at System.Threading.Tasks.Task.<>c.b__128_1(Object state)
at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi)
at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state)
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
at System.Threading.Thread.StartCallback()
-- System Details -- League Broadcast Version: 1.7.1.0 OS: Win 10 2009
When I run a spectator, the program shuts down and these log files remain. Is there a solution?