Getting a crash with the latest patch 13.21, even with the new offsets
--- LeagueBroadcast Crash Report ---
Looks like Viego and Morde bugs got the better of us.
Time: 2023.10.27-23:31
Description: The given key 'Turret_T2_R_03_A' was not present in the dictionary.
Stacktrace:
at System.Collections.Generic.Dictionary2.get_Item(TKey key) at LeagueBroadcast.Ingame.Data.Provider.LiveEventsDataProvider.OnDamageDealt(LiveEvent e) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Ingame\Data\Provider\LiveEventsDataProvider.cs:line 280 at LeagueBroadcast.Ingame.Data.Provider.LiveEventsDataProvider.ReceiveLiveEvent(Object sender, LiveEvent e) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Ingame\Data\Provider\LiveEventsDataProvider.cs:line 244 at LeagueBroadcast.Trinket.LiveEventConnector.<Connect>b__9_0() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast.Trinket\LiveEventConnector.cs:line 87 at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action1 callback, TState& state)
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
-- System Details --
League Broadcast Version: 1.7.22.0
OS: Win 10 2009
Getting a crash with the latest patch 13.21, even with the new offsets
--- LeagueBroadcast Crash Report --- Looks like Viego and Morde bugs got the better of us.
Time: 2023.10.27-23:31 Description: The given key 'Turret_T2_R_03_A' was not present in the dictionary.
Stacktrace: at System.Collections.Generic.Dictionary
2.get_Item(TKey key) at LeagueBroadcast.Ingame.Data.Provider.LiveEventsDataProvider.OnDamageDealt(LiveEvent e) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Ingame\Data\Provider\LiveEventsDataProvider.cs:line 280 at LeagueBroadcast.Ingame.Data.Provider.LiveEventsDataProvider.ReceiveLiveEvent(Object sender, LiveEvent e) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Ingame\Data\Provider\LiveEventsDataProvider.cs:line 244 at LeagueBroadcast.Trinket.LiveEventConnector.<Connect>b__9_0() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast.Trinket\LiveEventConnector.cs:line 87 at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action
1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()-- System Details -- League Broadcast Version: 1.7.22.0 OS: Win 10 2009