floh22 / LeagueBroadcast

League of Legends Spectate Overlay Tools
MIT License
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Crashing on 14.2 #316

Open Xahrie opened 7 months ago

Xahrie commented 7 months ago

The system is crashing on patch 14.2. The farsight.json might not be up to date.

--- LeagueBroadcast Crash Report --- Still more stable than the League Client

Time: 2024.01.25-17:41 Description: At least one object must implement IComparable.

Stacktrace: at System.Collections.Comparer.Compare(Object a, Object b) at System.Collections.Generic.ObjectComparer1.Compare(T x, T y) at System.Linq.Enumerable.Max[TSource](IEnumerable1 source, IComparer1 comparer) at System.Linq.Enumerable.Max[TSource](IEnumerable1 source) at LeagueBroadcast.Common.Data.Provider.DataDragon.GetLatestLocalPatch() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Data\Provider\DataDragon.cs:line 194 at LeagueBroadcast.Common.Data.Provider.DataDragon.GetLatestGameVersion() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Data\Provider\DataDragon.cs:line 181 at LeagueBroadcast.Common.Data.Provider.DataDragon.<>c.<<-ctor>b21_0>d.MoveNext() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Data\Provider\DataDragon.cs:line 124 --- End of stack trace from previous location --- at System.Threading.Tasks.Task.<>c.b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback()

-- System Details -- League Broadcast Version: 1.7.22.0 OS: Win 10 2009

Buta13 commented 7 months ago

Might be related to offsets that are not yet updated to 14.02 Software is stable by itself, but as soon as champselect starts (spec mode & solo training mode) or spectator mode loads, a similar crash happens [see below]

--- LeagueBroadcast Crash Report --- Gotta fix this somehow... Up Up Down Down Left Right Left Right B A Enter... Nah, still broken

Time: 2024.01.26-17:36 Description: One or more errors occurred. (Value cannot be null. (Parameter 'a'))

Stacktrace: at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task 1.GetResultCore(Boolean waitCompletionNotification) at System.Threading.Tasks.Task 1.get_Result() at LeagueBroadcast.Ingame.Data.Config.FarsightConfig.UpdateGameVersion(FarsightConfig oldVersion) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Ingame\Data\Config\FarsightConfig.cs:line 209 at LeagueBroadcast.Ingame.Data.Config.FarsightConfig.UpdateValues(String readValues) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Ingame\Data\Config\FarsightConfig.cs:line 233 at LeagueBroadcast.Common.Data.Config.JSONConfigProvider.ReadConfig(JSONConfig config) in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Data\Config\JSONConfigProvider.cs:line 63 at LeagueBroadcast.Common.Controllers.ConfigController.LoadOffsetConfig() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\ConfigController.cs:line 64 at LeagueBroadcast.Common.Controllers.AppStateController.LoadOffsets() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\AppStateController.cs:line 254 at LeagueBroadcast.Common.Controllers.AppStateController.ConnectToClient() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\AppStateController.cs:line 147 at LeagueBroadcast.Common.Controllers.AppStateController.InitConnection() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Controllers\AppStateController.cs:line 109 at System.Threading.Tasks.Task.<>c.b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback()

-- System Details -- League Broadcast Version: 1.7.22.0 OS: Win 10 2009`

neeemo commented 7 months ago

Was hoping for new offsets for this evening stream. No ETA? :)

Maybe if you release a guide/video or something for how you create the offsets step by step. Members here can help you when the patch comes? Cause I believe there are a lot of us, waiting for it every patch. Cause it is such a good free overlay that you have created.