Closed MikeDX closed 2 years ago
Comparing the animation speed in pacman.c seems to differ to the original by about 50%.
I propose the fix for this to check for the ticks to be increased from /4 to /2 in spr_anim_pacman around line 1139 from
spr_anim_pacman
uint32_t phase = (tick / 4) & 3;
to
uint32_t phase = (tick / 2) & 3;
This appears to be much closer to the original.
Happy to submit a PR if you wish :)
Hmm, tbh I was just eye-balling it and it might definitely be wrong. Happy to merge a PR :)
Comparing the animation speed in pacman.c seems to differ to the original by about 50%.
I propose the fix for this to check for the ticks to be increased from /4 to /2 in
spr_anim_pacman
around line 1139 fromto
This appears to be much closer to the original.
Happy to submit a PR if you wish :)