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floooh
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sokol-zig
Zig bindings for the sokol headers (https://github.com/floooh/sokol)
zlib License
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Building for WGPU backend fails with non-default Zig release modes
#86
c1b
closed
2 weeks ago
3
Changes for sokol-gfx bindings cleanup.
#85
floooh
closed
2 weeks ago
0
Bug with emscripten/js glue ?
#84
Gandalf-Le-Dev
closed
1 month ago
2
Emscripten build with sokol-zig and Ziglua
#83
luchak
opened
2 months ago
0
Shapes example won't work in Firefox
#82
yanfrimmel
closed
2 months ago
2
Emscripten LTO: Linking two modules of different target triples
#81
kassane
opened
2 months ago
2
More reflection!
#80
Interrupt
opened
2 months ago
4
Add use_gles3 option
#79
luchak
closed
2 months ago
2
Latest zig master breaks compilation
#78
floooh
opened
2 months ago
1
Use LazyPath instead of []const u8 for shell_file_path
#77
chip2n
closed
3 months ago
3
Don't use system emcc
#76
luchak
closed
3 months ago
2
Add License
#75
SimonLSchlee
closed
4 months ago
2
cross compiling sokol_app.h for windows
#74
danielchasehooper
opened
4 months ago
3
sokol_nuklear zig bindings
#73
chakany
opened
4 months ago
9
sokol_imgui.h: C++ error: member reference base type 'ImDrawList **' (aka 'struct ImDrawList **') is not a structure or union
#72
Namek
closed
4 months ago
3
Idea: move Emscripten include path injection and depending on emscripten sdk into build.zig
#71
floooh
opened
5 months ago
0
Make the custom Emscripten SDK build steps more 'idiomatic'
#70
floooh
closed
5 months ago
0
Prepare inclusion of sokol_imgui.h into sokol-zig bindings.
#69
floooh
closed
5 months ago
0
Create a simple example for the new sokol-fetch bindings.
#68
floooh
opened
6 months ago
0
Next steps for fetch bindings
#67
trace-andreason
closed
6 months ago
2
Some build.zig cleanup advice for the Emscripten parts.
#66
floooh
closed
5 months ago
1
Add sokol-shdc compiled shader for triangle sample.
#65
floooh
closed
6 months ago
0
Add sokol_fetch.c
#64
trace-andreason
closed
6 months ago
0
[Help] Zig sokol-fetch bindings
#63
trace-andreason
closed
6 months ago
11
[Help] Build targeting emscripten fails due to cImport of stb_image.h
#62
trace-andreason
closed
6 months ago
5
Storage buffer update
#61
floooh
closed
6 months ago
0
Edit a small typo in build.zig in README
#60
mustardfrog
closed
8 months ago
1
changed egl to EGL
#59
benbot
closed
8 months ago
1
[Help] Compilation for Android
#58
20kano
closed
8 months ago
8
Fixes for sokol-gfx pass cleanup.
#57
floooh
closed
8 months ago
0
add SAFE_HEAP=1 and STACK_OVERFLOW_CHECK=1 for Emscripten Debug builds
#56
silbinarywolf
closed
9 months ago
1
Allow extensions to load additional GL functions via SG_GL_FUNCS_EXT
#55
kcbanner
closed
9 months ago
2
Package
#54
ajkachnic
closed
9 months ago
2
Make a sokol-zig-template, not need generate bind file
#53
Angluca
closed
9 months ago
2
microui example use sokol-zig/nim
#52
Angluca
closed
9 months ago
0
Finalize WASM and zig-0.12.0 support (see #50)
#51
floooh
closed
10 months ago
9
wasm support and zig-0.12.0 fixes
#50
kassane
closed
10 months ago
30
Change `var`s to `const`s
#49
noncom
closed
11 months ago
2
Add android support to build
#48
geooot
closed
11 months ago
1
Using const for local variables that are never mutated
#47
abhirag
closed
11 months ago
6
When building for darwin, differentiate between iOS and macOS frameworks
#46
geooot
closed
1 year ago
4
Update Readme for 0.11
#45
Zettexe
closed
1 year ago
1
Can not compile in Windows
#44
tuket
closed
1 year ago
10
adapt to zig 0.11.0
#43
tuket
closed
1 year ago
2
Changes for sokol-gfx 'separate sampler objects' update.
#42
floooh
closed
1 year ago
0
`standardReleaseOptions` removed in Zig 0.11.0
#41
terrybrash
closed
1 year ago
2
zig-devel broke some type casts in devel versions this week
#40
jannehellsten
closed
1 year ago
5
Use `zig fmt` to fix the casting changes in the latest zig version
#39
GeezerLMAO
closed
1 year ago
10
Question: 0.11.0
#38
20kano
closed
1 year ago
2
sokol_defines.h: fix for Android
#37
20kano
closed
1 year ago
3
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