Open jennifer-uitoux opened 1 year ago
That looks like you're trying to import the library in the wrong place (an objective-C file instead of a dart file).
In your dart package, import using this syntax:
import 'package:assets_audio_player/assets_audio_player.dart';
hi @all
After setting 'Debug' to 'Yes' in the 'Build Active Architecture Only' option, it started working for me.
This fix doesn't work in my case.
This issue has been reported twice => #772 #720 .
None of these tickets has a solution.
@florent37 any idea ?
Flutter Version
My version : Flutter (Channel stable, 3.0.3, on macOS 11.5.2 20G95 darwin-arm (Rosetta), locale en-IN)
Lib Version
My version : assets_audio_player: ^3.0.6
Platform (Android / iOS/web) + version
Platform: iOS
I'm getting the error Module 'assets_audio_player' not found if I try to run the project in xcode.
I'm not able to find any solution regarding this issue.