flowpowered / react

Real-time physics library for Java, based on the ReactPhysics3D (https://code.google.com/p/reactphysics3d/) library by Daniel Chappuis (http://www.danielchappuis.ch/).
https://flow.github.io/react
MIT License
31 stars 7 forks source link

support for softbody or spring ? #5

Closed davidB closed 10 years ago

davidB commented 10 years ago

Hi,

Nice work !! I'm working on a game (using jmonkeyengine). I would like to provide some a pyramid as softbody or make by sphere linked by spring constraint. The body should collide with rigid body (static, kinematic,..) like wall, traps,...

So I search a alternatives to jbullet (like sproutcraft last year ;-) ).

Do you think React can be adapted for softbody or spring ?

davidB commented 10 years ago

The first step of my project is port http://vdrones.appspot.com/#/a/alpha0 (you can try it, and see the behavior of the drones, on movement, on hit with wall).

DDoS commented 10 years ago

You should probably direct this question to the original author (you can find his website in the readme), he knows the library a lot better than I do, I'm just maintaining this port.

The spring alternative might work if you use two spheres linked by a slider joint with a motor that has high speed and force.

I'm not going to implement such a feature myself, but if it makes it to the original project, I'll port it eventually.

davidB commented 10 years ago

Thanks for the quick reply. The url on README doesn't work. I suppose the right is https://code.google.com/p/reactphysics3d/ .

davidB commented 10 years ago

Sorry I click on the wrong link, the URL in the README is correct.