Closed davidB closed 10 years ago
The first step of my project is port http://vdrones.appspot.com/#/a/alpha0 (you can try it, and see the behavior of the drones, on movement, on hit with wall).
You should probably direct this question to the original author (you can find his website in the readme), he knows the library a lot better than I do, I'm just maintaining this port.
The spring alternative might work if you use two spheres linked by a slider joint with a motor that has high speed and force.
I'm not going to implement such a feature myself, but if it makes it to the original project, I'll port it eventually.
Thanks for the quick reply. The url on README doesn't work. I suppose the right is https://code.google.com/p/reactphysics3d/ .
Sorry I click on the wrong link, the URL in the README is correct.
Hi,
Nice work !! I'm working on a game (using jmonkeyengine). I would like to provide some a pyramid as softbody or make by sphere linked by spring constraint. The body should collide with rigid body (static, kinematic,..) like wall, traps,...
So I search a alternatives to jbullet (like sproutcraft last year ;-) ).
Do you think React can be adapted for softbody or spring ?