java.lang.ArrayIndexOutOfBoundsException: length=0; index=0
at itdelatrisu.opsu.beatmap.BeatmapHPDropRateCalculator.calculate(BeatmapHPDropRateCalculator.java:91)
at itdelatrisu.opsu.states.Game.setMapModifiers(Game.java:2045)
at itdelatrisu.opsu.states.Game.enter(Game.java:1516)
at fluddokt.opsu.fake.StateBasedGame.enterNextState(StateBasedGame.java:69)
at fluddokt.opsu.fake.StateBasedGame.render(StateBasedGame.java:104)
at fluddokt.opsu.fake.GameOpsu.render(GameOpsu.java:129)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1542)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1243)
Version: 0.15.0b OS: Linux (i686) JRE: The Android Project 0 OpenGL version: OpenGL ES 3.1 build 1.5@3830101 (Imagination Technologies) BOARD: moorefield FINGERPRINT: asus/WW_Z00A/Z00A_1:6.0.1/MMB29P/4.21.40.223_20161216_7766_user:user/release-keys HOST: fdc-01-jenkins MODEL: ASUS_Z00AD INCREMENTAL: WW_Z00A-WW_4.21.40.223_20161216_7766_user_rel-user-20161216 RELEASE: 6.0.1
Error:
RenderError
Stack trace: