Closed 3154 closed 6 years ago
I'm not too keen on adding a time mechanic, as the rest of the manager setup is not aware of time. It also wouldn't work reliably without setting the job to a low update interval.
I'm curious though, why not just put a barn building with animal sleeping spots in the allowed zone? The animals should look up a sleeping spot by themselves, and go into the barn on their own?
Because I'm stupid. Well, dropping 100 sleeping spots ain't pretty, but I can do it. Thanks!
Apologies, but I have a feature request.
Since Colony Manager came to be, running a farm is no longer a micromanagement nightmare. I am fine with adjusting zones just twice - at the start and end of grazing season.
The final missing piece is some form of a time-based zone assignment. That will allow you to move your animals in a safe place for the night. You can already do it manually, but of course that is an impossibly dull task. Or maybe something that uses the sleeping spot logic, only it is more of a sleeping zone.
For the love of all Muffalos slain in their sleep, please consider it.