after your update I'm getting this exception on start:
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Init ---> System.TypeLoadException: Could not load type 'ArchitectSense.DesignatorUtility' from assembly 'StuffedFloors'.
at StuffedFloors.Controller+Init..cctor () [0x00000] in :0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in :0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in :0
at Verse.PlayDataLoader.m__80F () [0x00000] in :0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in :0
Verse.Log:Error(String)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()
Also Stuffed Floors don't work anymore (showing like 60 icons instead of 20).
Hey there,
after your update I'm getting this exception on start:
Also Stuffed Floors don't work anymore (showing like 60 icons instead of 20).
Regards, Stefan