fluffy-mods / RW_ArchitectSense

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Exception when loading Stuffed Floors #10

Closed Mythos closed 7 years ago

Mythos commented 7 years ago

Hey there,

after your update I'm getting this exception on start:

Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Init ---> System.TypeLoadException: Could not load type 'ArchitectSense.DesignatorUtility' from assembly 'StuffedFloors'. at StuffedFloors.Controller+Init..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr) at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in :0 at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in :0 at Verse.PlayDataLoader.m__80F () [0x00000] in :0 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in :0 Verse.Log:Error(String) Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update_Patch1(Object) Verse.Root_Entry:Update()

Also Stuffed Floors don't work anymore (showing like 60 icons instead of 20).

Regards, Stefan

FluffierThanThou commented 7 years ago

bugger. I'll look into it.

FluffierThanThou commented 7 years ago

I made some changes to ArchitectSenese, didn't realise I'd have to recompile StuffedFloors because of it.

Anyway, should be fixed now.