I've been thinking about this one and I think levels are gonna be completed in a pretty similar time due to our pretty regimented movement. We could however deviously position collectables of some type which would make the game potentially much more difficult for people who want more of a challenge. Another one would be to rate on how many repeated attempts a level takes a player?
I've been thinking about this one and I think levels are gonna be completed in a pretty similar time due to our pretty regimented movement. We could however deviously position collectables of some type which would make the game potentially much more difficult for people who want more of a challenge. Another one would be to rate on how many repeated attempts a level takes a player?