Open gnprice opened 3 weeks ago
A small other implementation note, copying over from a comment I wrote on another issue, just so it's visible here in case it's helpful:
On the framework side, one question is what to do about the FontWeight.index
field. It feels like morally an implementation detail, so potentially nothing outside Flutter's own code is actually using it, making it removable without a breaking change… but that's probably too much to hope for. More realistically, it could become int get index => max(0, value ~/ 100 - 1);
(or a variation with different rounding) in order to preserve its behavior exactly on the existing values of FontWeight
. That should be enough to ensure that the change doesn't break any existing apps.
FYI @Hixie , in case you have thoughts on how these APIs should interact.
Interesting question.
I agree that we should do something about this.
In practice today what we do is strictly correct, in that fontWeight selects a different font file, and wght
configures the font. It's quite plausible for there to be a "bold" font with wght
support and a normal
font in the same family with wght
support and I suppose in theory they could be different and one might want to select one rather than the other. But that's such an edge case that I don't think we should worry about it. (That said, I think the proposal below would work fine even in that case).
The easiest solution is probably just to make FontWeight
have a constructor that sets value
(with index
set to -1
in that case), change lerp
to lerp on value instead of index, send the value rather than the index to the engine, and have the engine use the following algorithm instead of what it does now:
wght
is specified, use that, otherwise, imply a wght
from the value of fontWeight.(By "easiest" I mean "simplest", which I think is definitely valuable here. CSS makes this way too complicated.)
That proposal sounds great to me, except for this step:
- once a font is selected, if
wght
is specified, use that, otherwise, imply awght
from the value of fontWeight.
This would mean there are still two independent notions of "font weight" in play: the one specified in fontWeight, and the one specified in a FontVariation
with wght
. To my mind, that's less simple than if we can get to an API where there's only a single axis for "font weight".
I think we can accomplish that by just having this step use the value of fontWeight as the wght
to use with the font, and fall back to any FontVariation
only if there was no fontWeight.
Then in fact the framework doesn't need to send a wght
FontVariation to the engine at all: it sends the FontWeight.value
if it has one, and otherwise the wght
from a FontVariation.
In practice nobody would use wght
so it's far simpler to just not special case it at all, IMHO. The framework would not treat wght
any differently than ABCD
. It just wouldn't know anything about it.
The reason I think the engine should honor wght
over FontWeight, aside from the backwards compatible needs (doing the opposite would break any app that uses wght
today) is that it enables the weird edge case I mentioned earlier, where if you really do have two variable fonts that you want to select by weight and then animate internally, you can. It ends up being a more coherent overall design: if there's a font variant, it always takes precedence over everything, and the engine doesn't have to special case any of them. But the engine can also slide in some extra ones if they're not specified, such as wght
.
OK, that makes sense.
A crucial part of making that plan work will be to make it clear in the docs that wght
isn't something you normally want to use (i.e., not unless you specifically want that weird edge case). So in particular the example at FontVariation should be changed to something else, and FontVariation.weight should explicitly say that FontWeight already expresses the same thing.
agreed
Problem
Flutter has two ways to specify the font weight in a TextStyle: you can pass either a
FontWeight
value or aFontVariation
with variationwght
. For example these look likeTextStyle(fontWeight: FontWeight.w500)
orTextStyle(fontVariations: [FontVariation('wght', 500)])
.The trouble is that, at present, neither of these subsumes the job of the other, and nor do they interact well with each other.
Setting only
fontWeight
doesn't work if the font that gets used turns out to offer variable weight. This is a pitfall that even Flutter's own Material implementation falls into: https://github.com/flutter/flutter/issues/109308#issuecomment-2067918226Setting only a
wght
variation doesn't work, I believe, if the font that gets used turns out not to offer variable weight.Setting both a
fontWeight
and awght
variation can have interacting effects: https://github.com/flutter/flutter/issues/136779 https://github.com/zulip/zulip-flutter/issues/500 These effects don't follow any documented pattern, and don't seem desirable.In general it's impossible for an app to know in advance whether the relevant font will offer variable weight: if it's displaying any kind of user-controlled text, the text may be in a variety of scripts, which may not be covered by the app's primary font and may fall back to a variety of other fonts.
As a result, there doesn't seem to be any existing way for a Flutter app to reliably control the font weight of its text, if any of the fonts it uses offer variable weight.
Proposed solution
(See revised proposal below from @Hixie. The changes to
FontWeight
are the same, but awght
FontVariation retains a separate role, for backwards compatibility and for use in a particular edge case.)When
fontWeight
is specified, interpret it as the exact font weight to use, regardless of whether the font offers variable weight and regardless of whether awght
variation is also present. Consult anywght
variation only as a fallback, for compatibility, whenfontWeight
is absent.In order to support the same fine-grained range of possible weights currently expressed with a
wght
FontVariation, add a constructorconst FontWeight(this.value)
that accepts an int. (TheFontWeight
type is already a class with a fieldint value
.)This is the same API that CSS offers: there's just one attribute
font-weight
, it accepts any number from 1 to 1000, and it works regardless of whether the font ultimately used offers variable weight. This design seems to have worked out well for CSS.Implementation
I think most of the work to implement this would be in the engine. The framework would pass the engine a single font-weight value from 1 to 1000, rather than both a
fontWeight
encoded as an int from 0 to 8 and awght
variation from 1 to 1000; the engine then needs to use that single value when it comes time to actually select fonts.Fundamentally this is the same sort of job the engine is already successfully handling: if the app said
FontWeight.w500
, and the only otherwise-matching fonts are at weights 400 and 700 (the usual "normal" and "bold" values), then the engine has to somehow pick one of those. What's new is just that the weight might be 517 instead of 500.For the exact behavior to use with that single weight, one natural model to follow is what CSS specifies for the web. That behavior is described on MDN here and here. It's found in the CSS spec here and at the step beginning "font-weight is matched next" within the font-matching algorithm (beginning a little before this example).
Alternatively, if it turns out there's some relatively easy change that can be made to the existing code to handle this, but it has some other behavior that's different from CSS's, then that's probably fine too.