andrewkolos-macbookpro:hello_world andrewkolos$ flutter build ipa
Archiving com.example.helloWorld...
Automatically signing iOS for device deployment using specified development team
in Xcode project: KW457W2YCN
Running Xcode build...
Xcode archive done. 2.9s
Failed to build iOS app
Error (Xcode): No profiles for 'com.example.helloWorld' were found: Xcode
couldn't find any iOS App Development provisioning profiles matching
'com.example.helloWorld'. Automatic signing is disabled and unable to generate a
profile. To enable automatic signing, pass -allowProvisioningUpdates to
xcodebuild.
/Users/andrewkolos/Desktop/deleteme/hello_world/ios/Runner.xcodeproj
It appears that there was a problem signing your application prior to
installation on the device.
Verify that the Bundle Identifier in your project is your signing id in Xcode
open ios/Runner.xcworkspace
Also try selecting 'Product > Build' to fix the problem.
Encountered error while archiving for device.
andrewkolos-macbookpro:hello_world andrewkolos$ open ios
The noteworthy part about this is
Verify that the Bundle Identifier in your project is your signing id in Xcode
open ios/Runner.xcworkspace
I might just be missing some prerequisite knowledge here, but does this even make sense. Aren't signing identities and bundle identifiers completely disjoint concepts?
Moving on, I was able to get past this issue by opening the workspace, selecting the Runner project, selecting the Signing & Capabilities tab, and then choosing a valid Team under the Signing section.
Before:
After:
Interestingly, if I select None as the Team and run flutter build ipa, I get a much better error message that more or less describes the solution I had to figure out on my own:
andrewkolos-macbookpro:hello_world andrewkolos$ flutter build ipa
Archiving com.example.helloWorld...
Developer identity "Apple Development: andrewrkolos@gmail.com (9RH9RQHBKD)"
selected for iOS code signing
Running Xcode build...
Xcode archive done. 2.9s
Failed to build iOS app
Error (Xcode): No Account for Team "KW457W2YCN". Add a new account in Accounts
settings or verify that your accounts have valid credentials.
/Users/andrewkolos/Desktop/deleteme/hello_world/ios/Runner.xcodeproj
Error (Xcode): No profiles for 'com.example.helloWorld' were found: Xcode
couldn't find any iOS App Development provisioning profiles matching
'com.example.helloWorld'.
/Users/andrewkolos/Desktop/deleteme/hello_world/ios/Runner.xcodeproj
════════════════════════════════════════════════════════════════════════════════
Building a deployable iOS app requires a selected Development Team with a
Provisioning Profile. Please ensure that a Development Team is selected by:
1- Open the Flutter project's Xcode target with
open ios/Runner.xcworkspace
2- Select the 'Runner' project in the navigator then the 'Runner' target
in the project settings
3- Make sure a 'Development Team' is selected under Signing & Capabilities >
Team.
You may need to:
- Log in with your Apple ID in Xcode first
- Ensure you have a valid unique Bundle ID
- Register your device with your Apple Developer Account
- Let Xcode automatically provision a profile for your app
4- Build or run your project again
For more information, please visit:
https://flutter.dev/docs/get-started/install/macos#deploy-to-ios-devices
Or run on an iOS simulator without code signing
════════════════════════════════════════════════════════════════════════════════
Encountered error while archiving for device.
I would have expected these instructions to have been included in the output from my first attempt to run flutter build ipa.
While investigating https://github.com/flutter/flutter/issues/148277, I tried running
flutter build ipa
on a new Flutter app. The tool fails with this outputThe noteworthy part about this is
I might just be missing some prerequisite knowledge here, but does this even make sense. Aren't signing identities and bundle identifiers completely disjoint concepts?
Moving on, I was able to get past this issue by opening the workspace, selecting the Runner project, selecting the Signing & Capabilities tab, and then choosing a valid Team under the Signing section.
Before:
After:
Interestingly, if I select None as the Team and run
flutter build ipa
, I get a much better error message that more or less describes the solution I had to figure out on my own:I would have expected these instructions to have been included in the output from my first attempt to run
flutter build ipa
.