Closed jtkeyva closed 1 year ago
Hi~ @jtkeyva, Thanks for the suggestion.
Is this the effect you need?
enableRevert
or enableSensorRevert
is false will not cause tilt.https://github.com/AmosHuKe/flutter_tilt/assets/32262985/4053d6c5-5e6a-49a4-8d52-a74c6c225bcd
Hi thanks. Yes and when tapping on the "container" was causing it to tilt was well. Is there a feature to set tap to false?
That is a cool example. It also shows a feature that i wanted to try... have content off screen that becomes visible when you tilt or swipe to reveal. So in your instance, how would the FAB be off screen upon load? Then you can tilt to reveal it?
Very cool!
@jtkeyva
Yes and when tapping on the "container" was causing it to tilt was well. Is there a feature to set tap to false?
Currently, Quick Tap cannot gracefully handle gesture competition. Tilt can only be triggered by moving and long-pressing.
So in your instance, how would the FAB be off screen upon load? Then you can tilt to reveal it?
Upgrading to version 2.0.4 You can try this sample:
@AmosHuKe thank you! that gives me a good head start :) and yes, tapping bug is now fixed :)
When I set enableRevert & enableSensorRevert to false,
How to reproduce run the example app
Steps to reproduce the behavior:
Expected behavior I want the FAB to be able to move around and be tappable without moving or moving the content. so it can move independently and still interact. i do want to be able to move the counter widget by panning around. maybe have a "disable" control option or something?
maybe this is just a limitation of the example. perhaps some other use case examples would be beneficial. there are a ton of use cases such as revealing hidden content, panning content around, and dropping a ball into a hole (target)
iPhone 12