Flutter Launcher Icons - A package which simplifies the task of updating your Flutter app's launcher icon. Fully flexible, allowing you to choose what platform you wish to update the launcher icon for and if you want, the option to keep your old launcher icon in case you want to revert back sometime in the future. Maintainer: @MarkOSullivan94
✕ Could not generate launcher icons
PathNotFoundException: Cannot open file, path = 'ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png' (OS Error: The system cannot find the path specified.
, errno = 3)
Enter a description of your problem here
:scroll: Pubspec.yaml
name: tekens
description: "A new Flutter project."
The following line prevents the package from being accidentally published to
pub.dev using flutter pub publish. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
The following defines the version and build number for your application.
A version number is three numbers separated by dots, like 1.2.43
followed by an optional build number separated by a +.
Both the version and the builder number may be overridden in flutter
build by specifying --build-name and --build-number, respectively.
In Android, build-name is used as versionName while build-number used as versionCode.
:information_source: Info
Tekens Tickets Version:
e.g. v0.7.5
:speech_balloon: Description
✕ Could not generate launcher icons PathNotFoundException: Cannot open file, path = 'ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png' (OS Error: The system cannot find the path specified. , errno = 3) Enter a description of your problem here
:scroll: Pubspec.yaml
name: tekens description: "A new Flutter project."
The following line prevents the package from being accidentally published to
pub.dev using
flutter pub publish
. This is preferred for private packages.publish_to: 'none' # Remove this line if you wish to publish to pub.dev
The following defines the version and build number for your application.
A version number is three numbers separated by dots, like 1.2.43
followed by an optional build number separated by a +.
Both the version and the builder number may be overridden in flutter
build by specifying --build-name and --build-number, respectively.
In Android, build-name is used as versionName while build-number used as versionCode.
Read more about Android versioning at https://developer.android.com/studio/publish/versioning
In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
Read more about iOS versioning at
https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
In Windows, build-name is used as the major, minor, and patch parts
of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment: sdk: '>=3.3.1 <4.0.0'
Dependencies specify other packages that your package needs in order to work.
To automatically upgrade your package dependencies to the latest versions
consider running
flutter pub upgrade --major-versions
. Alternatively,dependencies can be manually updated by changing the version numbers below to
the latest version available on pub.dev. To see which dependencies have newer
versions available, run
flutter pub outdated
.dependencies: flutter: sdk: flutter material_design_icons_flutter: ^7.0.7296 shared_preferences: ^2.2.3 google_fonts: ^6.2.1 geolocator: ^12.0.0 geocoding: ^3.0.0 http: ^1.2.1 connectivity_plus: ^6.0.3 path_provider: ^2.1.3 webview_flutter: ^4.7.0
The following adds the Cupertino Icons font to your application.
Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.6 provider: ^6.1.2 intl: ^0.19.0 flutter_launcher_icons: "^0.13.1"
dev_dependencies: flutter_test: sdk: flutter
flutter_launcher_icons: android: true ios: true image_path: "assets/tekens-icon.jpg"
dependency_overrides: leak_tracker: ^10.0.5 leak_tracker_flutter_testing: ^3.0.5 material_color_utilities: ^0.11.1 meta: ^1.15.0 test_api: ^0.7.1 vm_service: ^14.2.2
The "flutter_lints" package below contains a set of recommended lints to
encourage good coding practices. The lint set provided by the package is
activated in the
analysis_options.yaml
file located at the root of yourpackage. See that file for information about deactivating specific lint
rules and activating additional ones.
flutter_lints: ^4.0.0
For information on the generic Dart part of this file, see the
following page: https://dart.dev/tools/pub/pubspec
The following section is specific to Flutter packages.
flutter:
The following line ensures that the Material Icons font is
included with your application, so that you can use the icons in
the material Icons class.
uses-material-design: true
To add assets to your application, add an assets section, like this:
assets:
assets/
- images/a_dot_ham.jpeg
An image asset can refer to one or more resolution-specific "variants", see
https://flutter.dev/assets-and-images/#resolution-aware
For details regarding adding assets from package dependencies, see
https://flutter.dev/assets-and-images/#from-packages
To add custom fonts to your application, add a fonts section here,
in this "flutter" section. Each entry in this list should have a
"family" key with the font family name, and a "fonts" key with a
list giving the asset and other descriptors for the font. For
example:
fonts:
- family: Schyler
fonts:
- asset: fonts/Schyler-Regular.ttf
- asset: fonts/Schyler-Italic.ttf
style: italic
- family: Trajan Pro
fonts:
- asset: fonts/TrajanPro.ttf
- asset: fonts/TrajanPro_Bold.ttf
weight: 700
#
For details regarding fonts from package dependencies,
see https://flutter.dev/custom-fonts/#from-packages
We ask that you include your pubspec.yaml file as a common problem we have seen has been the pubspec.yaml file being incorrect