Closed william-levi closed 3 years ago
@william-levi can you please provide more information, it's very hard to reproduce without having proper information.
I have tested and there was no issue building our sample app, however, there was an issue with Android which is fixed in version 1.0.5
and it seems apps can build for both android and ios now. please try and let us know if you still have any issue, otherwise, please close this issue.
facing same issue with version 1.0.5(latest). I have clean flutter project multiple times. usedrm ios/Podfile && flutter build ios
flutter clean
but its not working
I have the same problem. Macbook pro m1.
flutter build ios
Running pod install... 494ms
Running Xcode build...
└─Compiling, linking and signing... 163ms
Xcode build done. 5,0s
Failed to build iOS app
Error output from Xcode build:
↳
objc[19034]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libauthinstall.dylib (0x1fef2ac10) and
/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x1146cc2b8). One of the two will be used. Which one is undefined.
objc[19034]: Class AMSupportURLSession is implemented in both /usr/lib/libauthinstall.dylib (0x1fef2ac60) and /System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice
(0x1146cc308). One of the two will be used. Which one is undefined.
** BUILD FAILED **
Xcode's output:
↳
/Users/auramel/projects/flutter/online_check_mobile/ios/Runner/GeneratedPluginRegistrant.m:10:9: fatal error: module 'connectivity_plus' not found
@import connectivity_plus;
~~~~~~~^~~~~~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Analyzing workspace
note: Constructing build description
note: Build preparation complete
flutter doctor -v
[✓] Flutter (Channel stable, 2.2.3, on macOS 11.4 20F71 darwin-arm, locale ru-RU)
• Flutter version 2.2.3 at /opt/homebrew/Caskroom/flutter/2.2.3/flutter
• Framework revision f4abaa0735 (3 weeks ago), 2021-07-01 12:46:11 -0700
• Engine revision 241c87ad80
• Dart version 2.13.4
[!] Android toolchain - develop for Android devices (Android SDK version 31.0.0)
• Android SDK at /Users/auramel/Library/Android/sdk
• Platform android-31, build-tools 31.0.0
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 11.0.8+10-b944.6916264)
✗ Android license status unknown.
Run `flutter doctor --android-licenses` to accept the SDK licenses.
See https://flutter.dev/docs/get-started/install/macos#android-setup for more details.
[✓] Xcode - develop for iOS and macOS
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 12.5.1, Build version 12E507
• CocoaPods version 1.10.1
[✓] Chrome - develop for the web
• Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome
[✓] Android Studio (version 4.2)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/9212-flutter
• Dart plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/6351-dart
• Java version OpenJDK Runtime Environment (build 11.0.8+10-b944.6916264)
[✓] VS Code (version 1.58.2)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.24.0
[✓] Connected device (1 available)
• Chrome (web) • chrome • web-javascript • Google Chrome 91.0.4472.114
Same issue after migrating to latest beta channel
Guys check your Podfile. I solve it by recreating the ios folder rm -rf ios flutter create .
this will recreate a new ios folder with a new Podfile
@william-levi would be nice if you can share what exactly changed after recreating the ios folder Sometimes it's really hard to recreate it
can you guys share your podfile ?
@william-levi
# Uncomment this line to define a global platform for your project
# platform :ios, '9.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
# Fix 'Undefined symbols for architecture arm64'
# https://github.com/flutter/flutter/issues/64502#issuecomment-759165857
target.build_configurations.each do |build_configuration|
build_configuration.build_settings['EXCLUDED_ARCHS[sdk=iphonesimulator*]'] = 'arm64 i386'
build_configuration.build_settings.delete 'IPHONEOS_DEPLOYMENT_TARGET'
end
end
end
Did you try flutter clean already ? based on the Podfile.. i think we have just the same ``# Uncomment this line to define a global platform for your project platform :ios, '10.1'
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', { 'Debug' => :debug, 'Profile' => :release, 'Release' => :release, }
def flutter_root generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), FILE) unless File.exist?(generated_xcode_build_settings_path) raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first" end
File.foreach(generated_xcode_build_settings_path) do |line| matches = line.match(/FLUTTER_ROOT\=(.*)/) return matches[1].strip if matches end raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get" end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do use_frameworks! use_modular_headers!
flutter_install_all_ios_pods File.dirname(File.realpath(FILE)) end
post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_ios_build_settings(target) target.build_configurations.each do |config| config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '10.1' end end end``
also what command did you use when building the ios ?
try this steps close xcode flutter clean flutter build ios then open project again in xcode
Sure used flutter clean and everything. But after regenerating the ios folder, did you notice any key changes?
try uncommenting this platform :ios, '10.1' platform :ios, '9.0'
can you show me also the logs after flutter build ios ?
@william-levi, unfortunately no, already switched back to 2.2.3(previously tried latest beta)
But has pretty same to
Xcode's output:
↳
/Users/auramel/projects/flutter/online_check_mobile/ios/Runner/GeneratedPluginRegistrant.m:10:9: fatal error: module 'connectivity_plus' not found
@import connectivity_plus;
~~~~~~~^~~~~~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Analyzing workspace
note: Constructing build description
note: Build preparation complete
@william-levi
Launching lib/main.dart on iPhone SE (2nd generation) in debug mode...
lib/main.dart:1
Xcode build done. 160.4s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
/PATH/ios/Runner/GeneratedPluginRegistrant.m:12:9: fatal error: module 'connectivity_plus' not found
@import connectivity_plus;
~~~~~~~^~~~~~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Analyzing workspace
note: Constructing build description
note: Build preparation complete
Could not build the application for the simulator.
Error launching application on iPhone SE (2nd generation).
Exited (sigterm)
Fixed by opening .xcworkspace from XCode
nice buddy ! :)
but i already mention that in my previous comment to reopen project with xcode. next time read thoroughly with the comments and instructions Goodluck :)
If this issue is resolved, can you please close it?
facing same issue with version 1.0.5(latest). I have clean flutter project multiple times. used
rm ios/Podfile && flutter build ios
flutter clean
but its not working
It worked for me! Thanks
I have the same issues!!!!!!!
@fryette I've tried opening Runner.xcworkspace in XCode but i'm not picking up any changes in git diff
. How exactly did you resolve this issue? Any help would be greatly appreciated!
@william-levi @mhadaily I think this issue should be reopened as it's still occurring in 2.2.0
Not sure if it's relevant but I'm also on an M1 mac.
Podfile:
# Uncomment this line to define a global platform for your project
platform :ios, '11.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
#post_install do |installer|
# installer.pods_project.targets.each do |target|
# flutter_additional_ios_build_settings(target)
# end
#end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
# Fix 'Undefined symbols for architecture arm64'
# https://github.com/flutter/flutter/issues/64502#issuecomment-759165857
target.build_configurations.each do |build_configuration|
build_configuration.build_settings['EXCLUDED_ARCHS[sdk=iphonesimulator*]'] = 'arm64 i386'
build_configuration.build_settings.delete 'IPHONEOS_DEPLOYMENT_TARGET'
end
end
end
Build Output:
jt@Jonathans-MacBook-Pro ~/projects/cm-flutter-new main ± flutter build ios --no-codesign
Warning: Building for device with codesigning disabled. You will have to manually codesign before deploying to device.
Building com.coinmeinc.coinme for device (ios-release)...
Running Xcode build...
└─Compiling, linking and signing... 2,129ms
Xcode build done. 7.6s
Failed to build iOS app
Error output from Xcode build:
↳
objc[76538]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libauthinstall.dylib (0x2216eab90) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x1080982c8). One of the two will be used. Which one is undefined.
objc[76538]: Class AMSupportURLSession is implemented in both /usr/lib/libauthinstall.dylib (0x2216eabe0) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x108098318). One of the two will be used. Which one is undefined.
** BUILD FAILED **
Xcode's output:
↳
/Users/jt/projects/cm-flutter-new/ios/Runner/AppDelegate.swift:131:62: warning: treating a forced downcast to 'UINavigationControllerDelegate' as optional will never produce 'nil'
miSnapVC.navigationController?.delegate = controller as! UINavigationControllerDelegate;
^
/Users/jt/projects/cm-flutter-new/ios/Runner/AppDelegate.swift:131:64: note: use 'as?' to perform a conditional downcast to 'UINavigationControllerDelegate'
miSnapVC.navigationController?.delegate = controller as! UINavigationControllerDelegate;
^
?
/Users/jt/projects/cm-flutter-new/ios/Runner/AppDelegate.swift:131:51: note: add parentheses around the cast to silence this warning
miSnapVC.navigationController?.delegate = controller as! UINavigationControllerDelegate;
^
( )
remark: Incremental compilation has been disabled: it is not compatible with whole module optimization
remark: Incremental compilation has been disabled: it is not compatible with whole module optimization
/Users/jt/projects/cm-flutter-new/ios/Runner/AppDelegate.swift:131:62: warning: treating a forced downcast to 'UINavigationControllerDelegate' as optional will never produce 'nil'
miSnapVC.navigationController?.delegate = controller as! UINavigationControllerDelegate;
^
/Users/jt/projects/cm-flutter-new/ios/Runner/AppDelegate.swift:131:64: note: use 'as?' to perform a conditional downcast to 'UINavigationControllerDelegate'
miSnapVC.navigationController?.delegate = controller as! UINavigationControllerDelegate;
^
?
/Users/jt/projects/cm-flutter-new/ios/Runner/AppDelegate.swift:131:51: note: add parentheses around the cast to silence this warning
miSnapVC.navigationController?.delegate = controller as! UINavigationControllerDelegate;
^
( )
/Users/jt/projects/cm-flutter-new/ios/Runner/GeneratedPluginRegistrant.m:12:9: fatal error: module 'connectivity_plus' not found
@import connectivity_plus;
~~~~~~~^~~~~~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in dependency order
Encountered error while building for device.
Guys check your Podfile. I solve it by recreating the ios folder rm -rf ios flutter create .
this will recreate a new ios folder with a new Podfile
try this @masterwok
@william-levi did this but still not working
Sorry, I thought I responded to this ticket.
@WaheedHussainHaans - I was able to resolve this issue without deleting the iOS directory.
What ended up working for me was opening the project in XCode. I can't remember exactly how/where I opened it but after a number of attempts, XCode presented a dialog recommending code changes. After applying the recommended code changes my project compiled.
@william-levi - thank you for your recommendation. Unfortunately, deleting the entire iOS directory isn't an option for me.
@mhadaily - do you think this ticket should be reopened?
This is the problem: 7b2e11b#r77734987
I'm experiencing the same issue. Is there a way for us to have a workaround for the mean time?
Any solution to this issue ? Also experiencing the same issue
I think I missed this one, but overall the issue is on how the pods for plugins work.
The general advice is to do a flutter clean.
If that doesn't fix the issue, try to reinstall pods by deleting the Podfile.lock
and the Pods
folder in your ios
folder. Followed by a pod install
and follow instructions there.
If you are still facing issues: Delete the ios
folder and recreate your project. But that should be the very last option.
Our CI builds all the example projects and runs them as integration tests for iOS, so there shouldn't be any compile issues at the moment.
I think I missed this one, but overall the issue is on how the pods for plugins work.
The general advice is to do a flutter clean.
If that doesn't fix the issue, try to reinstall pods by deleting the
Podfile.lock
and thePods
folder in yourios
folder. Followed by apod install
and follow instructions there.If you are still facing issues: Delete the
ios
folder and recreate your project. But that should be the very last option.Our CI builds all the example projects and runs them as integration tests for iOS, so there shouldn't be any compile issues at the moment.
@miquelbeltran thanks for reaching out but none of your solutions worked out for me, build works running flutter build ios --release
from terminal but not from Xcode
I get Module 'connectivity_plus' not found
I'm running on an M1 Mac
Describe the issue Module 'connectivityplus' not found on Xcode Build (M1 Mac)_
To Reproduce
connectivity_plus: ^3.0.2
to pubspec.yamlflutter clean && flutter pub get
Expected behavior Build runs without failing from both the terminal & Xcode (it only succeeds from terminal)
device / execution context iOS - Flutter Channel stable, 3.3.7, on macOS 12.6 21G115 darwin-arm,
I also run into this issue running my Fastlane Script with Github actions...
@miquelbeltran
When you build your project from xcode, did you open your project using the Runner.xcworkspace or the Runner.xcodeproj?
@miquelbeltran Thanks for reaching out again
I always open it using Runner.xcworkspace
But somehow running flutter run --verbose
& killing the app and running build again from XCode fixed the issue on the sample new Flutter project
Doing so didn't fix the issue for my real app thought...
Since this ticket is closed, I'd recommend you to open a new ticket with all the information you can provide and steps to reproduce the issue.
Fixed by opening .xcworkspace from XCode
These following solves the issue,
i have this issue and this sequence of steps have worked for us.
flutter clean
flutter pub get
flutter create --platforms=ios .
cd ios && pod install
(very important step)
System info
Issue occurs on: iOS Plugin name: connectivity plus Plugin version: 1.0.4 Flutter doctor output:
Steps to Reproduce
Logs