flybywiresim / aircraft

The A32NX & A380X Project are community driven open source projects to create free Airbus aircraft in Microsoft Flight Simulator that are as close to reality as possible.
https://flybywiresim.com
GNU General Public License v3.0
4.94k stars 1.01k forks source link

Display: Fingerprint/Dust Layer shaking #7535

Open Airbus05 opened 1 year ago

Airbus05 commented 1 year ago

Aircraft Version

Development

Build info

{
    "built": "2022-09-29T19:27:16+00:00",
    "ref": "refs/heads/master",
    "sha": "a045f0120852a8af129c75009191e15dc533eba1",
    "actor": "lukecologne",
    "event_name": "manual",
    "pretty_release_name": "master:a045f012"
}

Describe the bug

The Fingerprint/Dust Layer above all the Displays in the Cockpit is shaking/wobbling, while the rest of the displayed Info and the Cockpit itself is static. The phenomenom is even stronger with FullHD resolution due to pixel density.

It would be great if the glass displays could be made static. The shaking of the dust layer can be seen from pilotseye view and looks like image noise on a TV. Once spottet, it can´t be unseen :) [Uploading 2022-10-03 16-57-23.zip…]()

Checked by Discord Mods Mav and Valastiri. Opening an Issue was recommended.

Expected behavior

Dust/Fingerprint Layer on Glass Displays should be static like the rest of the Cockpit.

Steps to reproduce

  1. To be seen on the Displays, tested in Cruise Flight. To be seen best on the V/S part of the PDF best.

References (optional)

No response

Additional info (optional)

No response

Discord Username (optional)

No response

juliansebline commented 1 year ago

Hello! The link does not work

Airbus05 commented 1 year ago

Hello! The link does not work

See this Discord post: https://discord.com/channels/738864299392630914/785976111875751956/1026509216166461500

juliansebline commented 1 year ago

This may be resolved with the new model. After the A380

Repsol2k commented 1 year ago

Maybe we should consider something else which causes this issue. Anti Aliasing have the effect to let the whole games shaking. As the screens may getting rendered different and the glass on top is getting rendered in 3d mode.

The screens look static but the glass and the whole sim is shaking. Result the texture on the screen looks shaking.

As we played a lot around with smudges on the 380 displays ive seen this already several months ago that this problem is there. And using the Developer mode with a Roughness/Metallic PBR channel shows that the whole sim is shaking.

More better to make it visible is to take TAA as Anti Aliasing. Go under Developer Mode - Options - PBR Channels - Radiance. Look on the MCDU and u see the Display is static but the INTEG LT of the Line Keys are shaking.

Im not an expert but its more then an coincidence for me that this have something to do with the smudges shaking.

Airbus05 commented 1 year ago

@Repsol2k thx for the input. Turning off AA the shaking is gone.