There are major frame pacing issues observable in 30FPS games, like Sonic Adventure 1, REZ, Napple Tale, etc...
During the same scene, frame rate goes from smooth to constantly plagued by small hiccups, even on 30FPS menus where graphical load is constant.
60FPS games (Daytona USA 2001, DOA1, VF3, etc) are not affected at all: I run them using a 59.94Hz video mode and video synchronization is perfect.
There's no VRR, GSYNC or anything like that set up on this system: only real 59.94Hz video mode set up for Dreamcast emulation.
Debugging Steps Tested
Setting a 29.97Hz video mode, frame pacing in 30FPS games is simply perfect: but that breaks 60FPS sequences, like the Dreamcast boot logo, etc, that naturally run half-speed and with broken audio, so this is not a fix.
All in all, there's an internal framerate pacing issue with 30FPS games on Flycast (which are more like 29.97FPS, really). Seems I am not the only who noticed that something is wrong with frame pacing on ~30FPS games:
Platform / OS / Hardware: GNU/Linux X86_64
Github hash: Latest GIT code
Hardware: X86_64, Intel IRIS graphics
Description of the Issue
There are major frame pacing issues observable in 30FPS games, like Sonic Adventure 1, REZ, Napple Tale, etc... During the same scene, frame rate goes from smooth to constantly plagued by small hiccups, even on 30FPS menus where graphical load is constant.
60FPS games (Daytona USA 2001, DOA1, VF3, etc) are not affected at all: I run them using a 59.94Hz video mode and video synchronization is perfect.
There's no VRR, GSYNC or anything like that set up on this system: only real 59.94Hz video mode set up for Dreamcast emulation.
Debugging Steps Tested
Setting a 29.97Hz video mode, frame pacing in 30FPS games is simply perfect: but that breaks 60FPS sequences, like the Dreamcast boot logo, etc, that naturally run half-speed and with broken audio, so this is not a fix. All in all, there's an internal framerate pacing issue with 30FPS games on Flycast (which are more like 29.97FPS, really). Seems I am not the only who noticed that something is wrong with frame pacing on ~30FPS games:
https://forums.libretro.com/t/frame-pacing-stuttering-issues-in-games-reicast/18994