Closed yoshisuga closed 1 month ago
Flycast generates lots of SIGSEGV/SIGBUS exceptions but they are handled and do not terminate the process. I found that many debuggers are confused by this and Xcode is no exception. What should work is to start Flycast in debug mode in Xcode, then detach from the process before starting a game. Can you try this?
Ah! It looks like that worked - if I attach to the process, then detach, it works! I didn't know that to get JIT to work, you can attach and then detach.
Thank you!
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Platform / OS / Hardware:
iOS / iOS 18.0 / iPhone 16 Pro Max
Github hash:
92555c68c6b2934cc1ad7f8930a443c600782565
Hardware: iPhone 16 Pro Max
Description of the Issue
App crashes when starting a game. Enabled JIT through attaching to debugger on Xcode or running through Xcode. Tried starting the Dreamcast BIOS.
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Debugging Steps Tested
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