Open monaco11001 opened 6 years ago
I would attach the Spine object to a platformer object. That way you can use the Spine object to only play animations and you can use the platfomer object to do spawning or anything you would like to do. I attached a link with what I did in Spine. https://www.youtube.com/watch?v=0xhqm-MjJjY
when I play file example of this plugin to show off how to spine interactive with construct 2, but the sound event doesn't play. Is it a bug from c2 or something else? Do I have another question? I have animation: shooting bullet, but how can I make a spawn bullet exactly a place I want. For example, a bullet should spawn at a head of the gun after shooting animation finished.