It would be awesome if there was support for the Spine "Event" feature.
In construct if you were able to add an action that said something like
Compare 2 variables (SpineObject.Event) = "footstep" -> Play Audio "foodstep.wav"
So that the footstep audio would play every time the spine animation "event" frame hits.
It would be awesome if there was support for the Spine "Event" feature.
In construct if you were able to add an action that said something like Compare 2 variables (SpineObject.Event) = "footstep" -> Play Audio "foodstep.wav"
So that the footstep audio would play every time the spine animation "event" frame hits.