Closed davidfoerster closed 7 months ago
TP/KK modifiers for melee weapon damage, AT, and PA were incorrectly rounded towards negative infinity instead of zero as required by the rule book.
The modifier calculation is now done using integer division rather than repeated addition/subtraction.
TP/KK modifiers for melee weapon damage, AT, and PA were incorrectly rounded towards negative infinity instead of zero as required by the rule book.
The modifier calculation is now done using integer division rather than repeated addition/subtraction.