Closed rogermc2 closed 7 years ago
Thanks Flyx. This marks a milestone for me on my OpenGL experience. However, I'm wondering about the use of this develop branch. At first I didn't relalize and merged upstream/master which of course caused problems. When I merged upstream/master things seem to have recovered.
There were problems due to removal of opengl shared. I have submitted a separate PR to fix those.
Sorry for not dropping you a note about the switch to the develop
branch. Having master
containing only stable commits (i.e. releases) is good practice for any project that has multiple contributors, so I decided to create a develop
branch after the latest release. You should now base any pull requests on the develop
branch.
You did mention that you intended to use a develop branch
.
Does this mean that I should create new branches using
git checkout -b <new branch> upstream develop
?
I believe the correct syntax is git checkout -b <new branch> upstream/develop
but yes.
That's what I meant. Typo. Sorry and thanks.
Example using GL.Text Common made into library.