Since merging the latest Develop branch, programs calling Renderer.To_Texture fail with:
Texture_Management.Render_Text calling Renderer.To_Texture
An exception occurred in Texture_Management.Render_Text.
An exception occurred in Main_Loop.
Render_Text returned a constraint error:
raised CONSTRAINT_ERROR : gl-objects-framebuffers.adb:256 access check failed
The exception occurred in Texture_Management.Render_Text message appears to have been generated by a call to Renderer.To_Texture.
This problem occurs both in the example program Text_Rendering_2 and another project.
I inserted the Texture_Management.Render_Text calling Renderer.To_Texture message for debugging purposes, a similar line also being added following the call to Renderer.To_Texture which, of course, did not execute.
Since merging the latest Develop branch, programs calling
Renderer.To_Texture
fail with:The
exception occurred in Texture_Management.Render_Text
message appears to have been generated by a call toRenderer.To_Texture
. This problem occurs both in the example programText_Rendering_2
and another project. I inserted theTexture_Management.Render_Text calling Renderer.To_Texture
message for debugging purposes, a similar line also being added following the call toRenderer.To_Texture
which, of course, did not execute.