Open AnnanFay opened 8 months ago
What version of OpenGL are you running? Do previous versions of shadertoy-rs
run correctly? If you're familiar with git bisect
you could try to see if earlier versions work. But my guess based on the error is that glutin queried your system for the configuration needed and some aspect of it is not supported on your system. You could try passing the --force_srgb_off
flag to shadertoy-rs
to see if disabling sRGB works. Otherwise it's possible that updating glutin
and/or related dependencies to newer versions might solve the issue. Unfortunately I do not have access to a Windows machine so I can't really debug much more beyond that on my end :/
Builds fine but attempting to run any shader crashes. System is windows 10. AMD Radeon RX 6700 XT. Same behaviour in non-release mode.
Full backtrace: