fmod / fmod-for-unreal

FMOD Studio integration with Unreal.
https://fmod.com/resources/documentation-unreal
MIT License
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Updated DECLARE_LOG_CATEGORY in FMODStudioEditorModule.h #38

Closed SertacOgan closed 2 years ago

SertacOgan commented 5 years ago

screenshot_2

Fix that issue this line.

fmod-cameron commented 5 years ago

Are you able to provide some more information on the cause? To clarify, are you using FMOD 1.10.09 & UE4.20?

SertacOgan commented 5 years ago

Yes I'm using FMOD 1.10.09 & UE4.20.

Because, LogFMOD is not included standard categories. For this, we need to use DECLARE_LOG_CATEGORY in .h file.

https://wiki.unrealengine.com/Logs,_Printing_Messages_To_Yourself_During_Runtime

fmod-mathew commented 2 years ago

This is already specified as part of the PCH, I suspect this has gone stale but do let us know if this is still an issue for you.