fmod / fmod-for-unreal

FMOD Studio integration with Unreal.
https://fmod.com/resources/documentation-unreal
MIT License
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Occlusion Trace Channel now does something. #42

Closed eezstreet closed 5 years ago

eezstreet commented 5 years ago

The Occlusion Trace Channel that is an option for FMOD Audio Components doesn't actually do anything. Instead, it always traces against ECC_Visibility. This pull request fixes that.

fmod-cameron commented 5 years ago

Thanks for the contribution.

This change had already been made to integration and will be in the next release.