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fmsbeekmans
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jest
Multi touch game
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Loading world state representation from tiled. DEADLINE:
#52
jellelicht
opened
11 years ago
0
Loading world state representation from tiled. DEADLINE:
#51
jellelicht
opened
11 years ago
0
Evaluatie plannen DEADLINE:
#50
fmsbeekmans
closed
11 years ago
1
Tiled DEADLINE:
#49
fmsbeekmans
opened
11 years ago
0
Tiled - update
#48
fmsbeekmans
opened
11 years ago
0
Visualisation - Draw Vehicles. DEADLINE:
#47
fmsbeekmans
opened
11 years ago
0
Visualisation - Stack layers DEADLINE:
#46
fmsbeekmans
opened
11 years ago
0
Visualisation - Vehicle position DEADLINE:
#45
fmsbeekmans
opened
11 years ago
1
Brick - Floating drawable DEADLINE:
#44
fmsbeekmans
closed
11 years ago
0
World state - Buildings interface check DEADLINE:
#43
fmsbeekmans
opened
11 years ago
0
World state - implement ruleset DEADLINE:
#42
fmsbeekmans
opened
11 years ago
0
Interaction api DEADLINE:
#41
fmsbeekmans
opened
11 years ago
0
Keep the renderer up to date with the world state. DEADLINE:
#40
fmsbeekmans
opened
11 years ago
0
Plumb the world state representation and the renderer together. DEADLINE:
#39
fmsbeekmans
opened
11 years ago
0
Loading world state representation from tiled. DEADLINE:
#38
fmsbeekmans
opened
11 years ago
0
world state representation game mechanics DEADLINE:
#37
fmsbeekmans
opened
11 years ago
0
Final report/progress meeting proccessing
#36
fmsbeekmans
opened
11 years ago
0
world state representation blogpost
#35
fmsbeekmans
opened
11 years ago
0
world state representation unit tests DEADLINE:
#34
fmsbeekmans
closed
11 years ago
0
.
#33
fmsbeekmans
closed
11 years ago
0
-
#32
fmsbeekmans
closed
11 years ago
0
Tiling engine blogpost DEADLINE:
#31
fmsbeekmans
opened
11 years ago
0
Tiling engine unit tests DEADLINE:
#30
fmsbeekmans
opened
11 years ago
0
Touch through awt unit tests DEADLINE:
#29
fmsbeekmans
closed
11 years ago
0
Touch through awt blogpost DEADLINE:
#28
fmsbeekmans
closed
11 years ago
0
Touch through awt DEADLINE:
#27
fmsbeekmans
closed
11 years ago
1
world state representation prototype DEADLINE:
#26
matko
closed
11 years ago
0
Tiling engine - prototype DEADLINE:
#25
fmsbeekmans
closed
11 years ago
0
Tiling engine - Interface DEADLINE:
#24
fmsbeekmans
closed
11 years ago
0
Chapters should be grouped into logical sections DEADLINE:
#23
matko
closed
11 years ago
3
Chapter names have hyphens. DEADLINE:
#22
fmsbeekmans
closed
11 years ago
3
Challenges DEADLINE:
#21
fmsbeekmans
closed
11 years ago
4
Write Project Goals text DEADLINE:
#20
jellelicht
closed
11 years ago
2
Write an awesome intro for the report DEADLINE:
#19
jellelicht
closed
11 years ago
3
Fix bibliography and citations DEADLINE:
#18
jellelicht
closed
11 years ago
1
Tool selection DEADLINE:
#17
jellelicht
closed
11 years ago
3
Assignment - Goals DEADLINE:
#16
jellelicht
closed
11 years ago
1
Assignment - Deliverables DEADLINE:
#15
jellelicht
closed
11 years ago
3
Assignment - Muncipality DEADLINE:
#14
jellelicht
closed
11 years ago
3
Software Architecture Document
#13
jellelicht
opened
11 years ago
1
Final Document Handling DEADLINE:
#12
jellelicht
closed
11 years ago
4
Ztellman Game Architecture DEADLINE:
#11
jellelicht
closed
11 years ago
7
Game Design Document DEADLINE:
#10
jellelicht
closed
11 years ago
3
Platform: DEADLINE:
#9
jellelicht
closed
11 years ago
7
Hardware DEADLINE:
#8
jellelicht
closed
11 years ago
3
Touch: iGesture DEADLINE:
#7
jellelicht
closed
11 years ago
3
Touch: MT4J DEADLINE:
#6
jellelicht
closed
11 years ago
1
Touch: Tuio DEADLINE:
#5
jellelicht
closed
11 years ago
3
GameEngines: Quil/processing DEADLINE:
#4
jellelicht
closed
11 years ago
3
GameEngines: Penumbra DEADLINE:
#3
jellelicht
closed
11 years ago
3
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