Open Zendevve opened 1 year ago
Working fine here, did you start your server with authlib-injector??
Personal 1.12.2 Server, skins also fine on my 1.19.3 Server, both started with authlib-injector 1.2.2 but also worked with 1.2.1
Working fine here, did you start your server with authlib-injector??
Personal 1.12.2 Server, skins also fine on my 1.19.3 Server, both started with authlib-injector 1.2.2 but also worked with 1.2.1
how exactly do i do that? i am unfamiliar with this authlib injector :< do you have discord so we can talk more about it there?
Server needs starting as online and with this "java -javaagent:authlib-injector-1.2.2.jar=ely.by -jar server.jar" or if its modded just add "-javaagent:authlib-injector-1.2.2.jar=ely.by" to its launch script then log into it with your ely.by account on the launcher, not really wanting to give out my discord publically.
https://github.com/yushijinhun/authlib-injector/releases
Place this next to your server.jar
-javaagent:authlib-injector-1.2.2.jar=ely.by
alright i'll give it a shot thanks
Server needs starting as online and with this "java -javaagent:authlib-injector-1.2.2.jar=ely.by -jar server.jar" or if its modded just add "-javaagent:authlib-injector-1.2.2.jar=ely.by" to its launch script then log into it with your ely.by account on the launcher, not really wanting to give out my discord publically.
https://github.com/yushijinhun/authlib-injector/releases
Place this next to your server.jar
no idea how to do this on falixnodes
Working fine here, did you start your server with authlib-injector??
Personal 1.12.2 Server, skins also fine on my 1.19.3 Server, both started with authlib-injector 1.2.2 but also worked with 1.2.1
The problem is that skins don't show up in servers that don't use authlib-injector, in launchers like Legacy launcher(TL Legacy) the ely by skin system works on every server, but in PollyMC it only works with servers that use authlib-injector or singleplayer worlds
Why is that the case for TL Legacy?
I think this is essentially the same issue as https://github.com/fn2006/PollyMC/issues/107. That issue is for PollyMC's "offline accounts", but if you launch the game with an Ely.by account and connect to an online-mode=false
server, skins will behave the same as if you launched with an offline account.
Why is that the case for TL Legacy?
See my comment https://github.com/fn2006/PollyMC/issues/107#issuecomment-1807272998
Operating System
Windows
Version of PollyMC
PollyMC 6.3
Version of Qt
Qt 6.3.0
Description of bug
The ely.by skins work perfectly fine on a singleplayer world for me but when i try and join a server (e.g. the one 1.19.2 server i made) it fails to show my ely.by skin but instead reverts back to Steve instead.
I use ely.by on TL Legacy (not TLauncher) and when i link my ely.by account there it works fine on servers? I was wondering if theres a fix to this thank you<3
Steps to reproduce
Suspected cause
honestly no idea sadly
This issue is unique