fnk0 / MarcusGameEngine

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Hierarchical Scene Graph #3

Open RyanDawkins opened 10 years ago

RyanDawkins commented 10 years ago

A hierarchical scene graph that supports a transform tree that holds the objects in your scene. Extend your scene description language to handle this hierarchical representation.

fnk0 commented 10 years ago

Ryan we have to talk about the way you want to structure the nodes.. since you are kinda more peaky about structuring data classes.

You also have better ideas than me on that point :)