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MarcusGameEngine
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Extra Features
#7
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RyanDawkins
opened
9 years ago
RyanDawkins
commented
9 years ago
Implement two or more of the following:
discrete level-of-detail switching based on distance.
Animated sprites.
View frustum culling.
Hierarchical view frustum culling.
Different camera controllers, such as 3rd person.
Dynamic terrain using a vertex shader.
GUI controls like buttons, text boxes, menus, text labels, and overlays.
Implement two or more of the following: