fnzhan / EMLight

[AAAI 2021] EMLight: Lighting Estimation via Spherical Distribution Approximation, [TIP] GMLight: Lighting Estimation via Geometric Distribution Approximation
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how to render the three different material sphere with the hdr lighting #26

Closed ad45675 closed 1 year ago

ad45675 commented 1 year ago

hi, I have some question about the evaluations matrix. The matrix in the paper was to caculating the loss of render the three different material sphere with predicted light. how to render the three different material sphere with the hdr lighting??

fnzhan commented 1 year ago

You can render the sphere by using predicted light as environment map in Blender.