=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
at <unknown> <0xffffffff>
at System.Object:wrapper_native_000001852DC05290 <0x0012c>
at MonoHook.HookUtils:FlushICache <0x00108>
at MonoHook.CodePatcher:FlushICache <0x00092>
at MonoHook.CodePatcher:ApplyPatch <0x00162>
at MonoHook.MethodHook:DoInstall <0x00342>
at MonoHook.MethodHook:Install <0x00162>
at HybridCLR.MonoHook.CopyStrippedAOTAssembliesHook:.cctor <0x0041a>
at System.Object:runtime_invoke_void <0x00184>
at <unknown> <0xffffffff>
at System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor <0x000c1>
at System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor <0x0019a>
at UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes <0x00652>
at <Module>:runtime_invoke_void_object <0x0018a>
如题 只要一接入插件 就蹦。unity 2020.3.x测试没有问题。从2020升级到2021立马就崩溃。
================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application.
================================================================= Managed Stacktrace:
=================================================================