focus-creative-games / hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
https://code-philosophy.com/
MIT License
6.6k stars 670 forks source link

Editor 2023.2: 找不到 UnityEditor.Il2cpp namespace #121

Closed wintbiit closed 9 months ago

wintbiit commented 9 months ago

Describe the bug | 描述问题 A clear and concise description of what the bug is. 编辑器报错 Library\PackageCache\com.code-philosophy.hybridclr@6ffb977ef3\Editor\BuildProcessors\CopyStrippedAOTAssemblies.cs(11,19): error CS0234: The type or namespace name 'Il2Cpp' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) Library\PackageCache\com.code-philosophy.hybridclr@6ffb977ef3\Editor\BuildProcessors\PatchScriptingAssemblyList.cs(12,19): error CS0234: The type or namespace name 'Il2Cpp' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)

Enviroment | 环境

Expected behavior | 期望的结果 A clear and concise description of what you expected to happen. 支持的Unity版本和平台 提到2023.2.0ax (已经支持,尚未对外发布),是否稳定或可下放社区版?

Screenshots | 截图或者日志 If applicable, add screenshots to help explain your problem. image

pirunxi commented 9 months ago

目前未发布对2023的支持,等发布2023LTS后我们才会发布。