focus-creative-games / hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
https://code-philosophy.com/
MIT License
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团结引擎这里会崩溃 #143

Closed leinlin closed 2 months ago

leinlin commented 2 months ago

https://github.com/focus-creative-games/hybridclr/blob/b6b2b0d41f03fca18de7f998c9086d6e953ed832/hybridclr/metadata/Image.cpp#L868

leinlin commented 2 months ago

if UNITY_ENGINE_TUANJIE

        result = il2cpp::vm::Class::GetOrSetupOneVTableSlot(klass, NULL, method->slot)->method;

else

        result = klass->vtable[method->slot].method;

endif

pirunxi commented 2 months ago

我们万万想不到,你使劲抹黑造谣hybridclr后居然还继续用hybridclr?居然有人可以厚脸皮到这种程度。

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