Open Aaron1011 opened 10 years ago
I liked having signs writable on any block, hence I also like the flexibility in allowing any block to be a light source.
@fogleman: Okay. What about a texture that is applied to an existing block, like the way signs work? It would also make it clearer which blocks are actually light sources.
Although having any blocks act as a light source, or a sign, is a nifty feature, I think having distinct blocks with these capabilities could still be useful (especially in a potentially future "survival mode" where these blocks would be acquired through progressive gameplay), perhaps something like:
If there's interest, I added a placeable light block (call it "glowing stone", reusing the stone texture but with higher exposure) in my fork, straightforward: https://github.com/satoshinm/NetCraft/commit/70d2c02d341ea96773866f085d04fdf3161b8668 (adds an is_illuminated
function to items.c, called in set_block and if returns nonzero it in turn calls set_light).
I think it would be nice if light source corresponded to a placeable block/item, similar to torches in Minecraft. This could allow additional decoration. @fogleman: What do you think?