Closed torbensky closed 1 year ago
argh, I realized my example had a typo and had an overlapping voxel... and of course, fixing that doesn't reproduce the bug... so perhaps my original issue was also an overlapping voxel.
I'll double-check all that and close this issue if it is just user error on my part. I expect that overlapping voxels is not a valid use case.
Oof yeah, as far as I can tell this has only been happening when I have overlapping voxels added to the same mesh and I'm assuming this is not a valid use case.
I'll close the issue. Sorry for the false alarm.
I've been encountering an "index out of range" panic when creating a VoxelMesh similar to the following:
It seems to generally happen with any "plane" of voxels with a few more voxels above it.
This mesh (and other similar ones) reproduces the following error consistently:
I am not sure if this is user error on my part or a bug as I'm very new to this library and the concept of voxel meshes.