Closed ghost closed 5 years ago
To create an OBJ file pass a filename with extension .obj as output file.
I use heightmaps also to generate navigation meshes with recast, and this handles .obj files best.
The generated .obj file looks fine, but it doesn't seem to be correct. I'll investigate that.
To create an OBJ file pass a filename with extension .obj as output file.
I use heightmaps also to generate navigation meshes with recast, and this handles .obj files best.