Open fogleman opened 8 years ago
I'm running it over I-frames extracted from video with ffmpeg. Notably, it improves the awful CG in Berserk 2016. Imgur album
Gist is what I'm using now. There's very hacky job resumption support.
This is my favorite result so far.
Primitive will be my new game artist
go-iiif
has baked in support for primitive as a "quality" filter:
I use primitive as pre-process task before doing https://github.com/jcjohnson/neural-style
@Everlag You might want to check the following Pull request: https://github.com/fogleman/primitive/pull/29
It would help provide consistent looking pictures from frame to frame by locking the score no matter how many primitives per images are required to reach it.
@raitucarp How does it help with the workflow? Is it to obtain a new type of style or did you see that it help produce better looking results be simplifying the content destination?
@bmaltais Basically the more complex shape in an area, with different color in pixels will render more noise. This project help me a little bit to make it more realistic and artistic.
I want to make a music video for my band with it. :) Shooting with an iPhone, post-processing heavily and then running primitive on each frame.
I'm writing ports of primitive in Haxe and C++, the plan is to make tools to upgrade my programmer art for game jams like Ludum Dare.
Thanks for making this open source @fogleman, it's amazing. I'll do the same when I finish these.
UPDATE - as promised, here's a Haxe library based on primitive: https://github.com/Tw1ddle/geometrize-haxe and an interactive web demo: https://github.com/Tw1ddle/geometrize-haxe-web/
UPDATE 2 - at last, here's a C++ library based on primitive: https://github.com/Tw1ddle/geometrize-lib And a cross-platform desktop Qt app that uses the C++ library: https://github.com/Tw1ddle/geometrize
trying to figure out how to use this with paperclip in rails. I really want to generate a primitive for every uploaded image and use the primitive in progressive enhancement
I made an Android app (source) for primitive
I've been playing around with primitive and Three.js to make some crazy little scenes of famous paintings:
https://bl.ocks.org/duhaime/6f2a71a76091162c57f66ea9e04db407
@duhaime Neat!
I'm running a small web-service for local photographers and models who are active in the nude fine-art field so that they could upload their photos and share it to social media without getting banned due to the nature of their work.
Basically, thanks to primitive we have a very nice looking social media preview images :)
Here's one example:
Thanks for sharing your work!
It looks like at least a few of you are building things on top of primitive? I'm just curious what you're working on. Let me know if you want. :)