fogleman / primitive

Reproducing images with geometric primitives.
https://primitive.lol/
MIT License
12.35k stars 608 forks source link

Element size based on color #8

Closed rybi closed 7 years ago

rybi commented 7 years ago

While I am not sure how to implement it, I would like to propose a new way of shape generation. Right now it starts with large shapes and adds smaller ones with each progression. I'd like to start with large dark shapes, and continue to medium large medium bright shapes up to small bright shapes. This would replicate a more traditional way of painting, and - I hope - make an interesting effect. Is there a way to implement it in the current codebase?

fogleman commented 7 years ago

Interesting idea, but not really sure how it would be implemented in the current codebase.

rybi commented 7 years ago

I've used imagemagick to achieve something similar to what I had in mind. See the "Update" portion of the blog post: https://rybakov.com/blog/primitive/ Does not seem to be too groundbreaking however..