fokkonaut / F-DDrace

F-DDrace is a server-side modification of Teeworlds, developed by fokkonaut.
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Jail 2.0 #277

Open TimePause3D opened 2 weeks ago

TimePause3D commented 2 weeks ago

Jail system on the server is pretty boring, so let's spice it up with some features, like:

  1. Interactive jails! Killing prisoners 24/7, deepfreezing, playing with them and also putting them on 1/3sec farm. Of course the prisoners wouldn't be able to reset till the end of their jail time! If your sentence would be over, you will be spawned outside the jail area.

  2. Jailbreak!!! Policemen who would purposefully or accidentally save the prisoner will get into the wanted list, as well as the prisoner -> escapee! If you catch both of them, they will be put back to their cell with a bigger sentence! (Wanted people wouldn't be able to catch each other)

  3. More illegal stuff! Since endless and infinite jumps are removed in police, lets make jetpack and 8 jumps illegal in police! Every time you use too many jumps or jetpack for too long, you would get warned that it's illegal. If you get warned too many times, you get into the warning list, and the more you use illegal stuff, the wanted time would get bigger!

(If that wouldn't be enough, we could make spawnblocking at the real start illegal!)

For the new jail area we could replace an area below police, because its kind of useless.

2

I have stumbled on my old map, where I had an entertaining jail area. I'll send a picture of it as an example of how it could look like:

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Tell me what you guys think! :D And if you have questions, write them as well!

3x1sT commented 2 weeks ago

i think re-work jail system is good idea, but rework this place...

Arylz commented 2 weeks ago

so, to get into a funny prison, you have to block people at spawn. it's not fair. they should sit their asses in a boring room imo

TimePause3D commented 2 weeks ago

so, to get into a funny prison, you have to block people at spawn. it's not fair. they should sit their asses in a boring room imo

What's your point? I came up with this idea to make jails more entertaining, why is it not fair? You can get out of jail and instantly be inside of police. With this idea you won't instantly spawn in police, but outside the jail area. Please explain it better.

Arylz commented 2 weeks ago

so, to get into a funny prison, you have to block people at spawn. it's not fair. they should sit their asses in a boring room imo

What's your point? I came up with this idea to make jails more entertaining, why is it not fair? You can get out of jail and instantly be inside of police. With this idea you won't instantly spawn in police, but outside the jail area. Please explain it better.

if youre there you're a criminal and criminals cant do smth fun. But i liked the more illegal stuff idea

TimePause3D commented 1 week ago

I have made the new jail map, let me explain all the features of it:

image

Mapping:

Interactive jailing:

@ChillerDragon We need your opinion about this :D, if you like it, just tell me to make a pull request on maps.

ChillerDragon commented 1 week ago

I don't like how thin the floor of the police is.

TimePause3D commented 1 week ago

I don't like how thin the floor of the police is.

I remember you said something about keeping an eye on the prisoners from police, that's why I made it like this, but that's no problem moving it down a little :D

ChillerDragon commented 1 week ago

I remember you said something about keeping an eye on the prisoners from police, that's why I made it like this, but that's no problem moving it down a little :D

Yes but it's not an easy thing to do. If the floor is thin it makes the police feel different. It's not worth it since you can't casually walk over to the jail anyways. And in standard zoom you won't see much of it. I can't think of any good solution for the entire thing.

TimePause3D commented 1 week ago

I remember you said something about keeping an eye on the prisoners from police, that's why I made it like this, but that's no problem moving it down a little :D

Yes but it's not an easy thing to do. If the floor is thin it makes the police feel different. It's not worth it since you can't casually walk over to the jail anyways. And in standard zoom you won't see much of it. I can't think of any good solution for the entire thing.

That's how it would look like: image

But like i said, there will be no issue in moving it down

TimePause3D commented 6 days ago

Changes I made in the new jail:

image

Mapping:

I have basically explained the other stuff above, so I don't want to repeat myself 😄

@ChillerDragon - The old jail will still stay and still be functional, as I mentioned above as well, so basically everything in police stays conserved, won't ruin the look and the gameplay 🙂. On the standard zoom you won't be able to see the new jail from police. That's how it looks like: image image

Let me know what you think as well!

TimePause3D commented 6 days ago

One more feature I want to introduce:

Instead of calling new jail the New jail, let's actually call it Prison, because it's a separated area from police. So what I want to introduce is: The jailing system! Basically how it works is when you get arrested the first time, you will go to Jail. And if you get arrested the second time in the span of 72 hours, you will be go to Prison, where you can basically get bullied for your crimes.

If you get to prison, the cooldown is back to 0 and you have to wait another 72 hours. If it reaches 72 hours+, you are basically clear of all your crimes, so if you get arrested, the cycle starts from Jail again.

The 72 hours mark might be a little harsh, but I wanted to set an example 🙂

TimePause3D commented 6 days ago

Summary

To make things clear, I will try to summarize everything on this thread and put it in one place.

Let's start with mapping!

The jailing system

Interactive jailing & Jailbreak

More illegal stuff

TimePause3D commented 4 days ago

image

fokkonaut commented 4 days ago

@TimePause3D and me did some improvements to the area. I think it's not the finished version yet, but leads into a good direction.

ChillerDragon commented 3 days ago

I like those

image

image

This area could use some love imo. The doodads look lazy. There is just grass on every surface which is never faded out on the edges. And there are so many random edges. It does not feel cozy. Not sure how exhausting the gameplay is there with all these high steps and little hookables. But that could be fine.

image

This is cool!

image

This looks odd.

image image image

fokkonaut commented 3 days ago

I like those

image

image

ty xd

TimePause3D commented 3 days ago

This looks odd.

image image image

My proposition: image image image

ChillerDragon commented 14 hours ago

Yes that looks better, thanks.