Closed fokkonaut closed 1 month ago
https://github.com/fokkonaut/F-DDrace/blob/bf331b8de4950be428788c03e2c2cc01e7032a68/src/game/server/entities/character.cpp#L2094-L2095
This is the line where the spectating player's info gets inserted into our ddnetchar, dunno why it's not working correctly
Probably the client predicting it is grounded and theirfore taking that info about "itself" which will modify this. Maybe sending jumpedtotal-1 works, or smth
https://github.com/fokkonaut/F-DDrace/blob/bf331b8de4950be428788c03e2c2cc01e7032a68/src/game/server/entities/character.cpp#L2094-L2095
This is the line where the spectating player's info gets inserted into our ddnetchar, dunno why it's not working correctly