folg / cfg-loader-mod

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Devolution Emulated Memory #131

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.Lauch Gc Game
2.No Memory Card In Slot A
3.Can't save GC games

What is the expected output? What do you see instead?
I am trying use emulated memory with devolution activating NMM says memcard.bin 
activated but still doesn't work and doesn't save any progress.

What version of the product are you using?
cfg70r65

If its a problem with GC games, what DIOS MIOS (Lite) version is used?
Devolution r200

If an exception occurs, please attach a picture of it.

Please attach the log file if possible (system->debug->save debug).

Please attach a syscheck if possible.

Please provide any additional information below.
I would like to know if it's possible to have memory card emulation on cfg 
using devolution. If I load games from Devolution r200 memcard.bin is read fine 
and will save game progress but that isn't the case with cfg70r65 it can say 
memcard.bin activated only with NMM on, but still doesn't make a difference 
when getting to a save point it just says no memory card in slot A.

Original issue reported on code.google.com by xFaze...@gmail.com on 28 Apr 2014 at 6:57

GoogleCodeExporter commented 9 years ago
What drive are you running cfg from and how is it formatted?
What drive are you storing your game.iso on and how is it formatted?
Is cfg copying the game.iso from one drive to another before starting the game?

Original comment by Howard_M...@yahoo.com on 28 Apr 2014 at 2:51

GoogleCodeExporter commented 9 years ago
I'm running cfg from the sd card on the wiiu. I'm storing the game.iso on the 
usb and it's formatted fat32 with 32 kilobyte clusters. I don't think it's 
copying no game.iso. The problem is with the emu.memcard.bin cfg if i'm not 
mistaken doesn't have emulated memory for use with devolution. If i run my 
gamecube backups from Devolution i can save my progress but if I use devolution 
from cfg I get an message saying No memory card in slot A. NMM enabled when 
booting the game says emu.memcard.bin enabled but still the same problem the gc 
game says No Memory Card in Slot A. NMM disabled says emu.memcard.bin disabled 
when booting the gc game. My question is how can i have emu.memcard.bin be 
recognized in game as a memcard in slot a when the game has launched.

Original comment by xFaze...@gmail.com on 28 Apr 2014 at 3:01

GoogleCodeExporter commented 9 years ago
Upgrade to at least CFG70r67 

Original comment by Howard_M...@yahoo.com on 28 Apr 2014 at 3:11

GoogleCodeExporter commented 9 years ago
I'm using the latest nightly of cfgmod r78,
and it's giving me the same problem.

I can launch the games just fine, but it dose not read from my virtual (dumped) 
8mb memory card.

and I don't see any option to enable (shared) virtual memory card,
I manually booted nintendon't  and re-enabled the settings, but the do not stay 
after booting the game via cfg.

Original comment by bobdot...@gmail.com on 6 Nov 2014 at 9:23

GoogleCodeExporter commented 9 years ago
bobdotexe
Are you having a problem with Devolution or Nintendont?
This issue relates to Devolution which should hace been fixed.
Your message mentions nintendont which is different.

Original comment by Howard_M...@yahoo.com on 6 Nov 2014 at 10:57

GoogleCodeExporter commented 9 years ago
oops, I did not notice this was for devolution,
and not nintendon't
I'll file this separately 

Original comment by bobdot...@gmail.com on 6 Nov 2014 at 11:27