folkarps / F3

ArmA 3 mission development framework customized for Folk ARPS
http://www.folkarps.com/
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[Zeus] assignGearAI for Zeus spawned units #253

Open SamLex opened 5 years ago

SamLex commented 5 years ago

Similar to how thermals are disabled for Zeus spawned units when the disableThermals component is enabled, similar functionality that calls assignGearAI on Zeus spawned units when assignGearAI is enabled would be useful.

shadow-fa commented 5 years ago

This behaviour should probably be opt-in (via some flag set in init.sqf?) especially considering the nakedness-bug for AI in vehicles

SamLex commented 5 years ago

Opt-in in the sense of enabling assignGearAI, yes. I think if a MM has already enabled assignGearAI it is reasonable to assume that they would wish that to be applied to Zeus AI as well.

shadow-fa commented 5 years ago

Currently blocked by: #198 "assignGearAI not working sometimes"

shadow-fa commented 3 years ago

@NikkoJT Since you did #322, do you also want to add this to zeus spawned units? But we also might want to have a flag to disable it since assignGearAI can be buggy (if units are mounted)

NikkoJT commented 3 years ago

Maybe at some point in the future. Right now I'd prefer to just get 3.5.5 out.