Closed anonimo82 closed 6 years ago
Yea this stuff is pretty old at this point, and it uses the actual mesh to generate the output (So I think this would fail on curves/nurbs/metaballs etc.). Anyway, it has nothing to do with freestyle at all. You could try to update the script for current blender versions and overlay the output.
I can't, I'm not a developer. By the way, you're right: I just tried with a NURBS surface and it won't render. But I guess you can mimic the algorithm for exporting fills.
Please, I would pay if you need
Nevermind, I found this: https://github.com/mrossini-ethz/vector-render It does exactly what I need. Thanks anyhow.
Hello everyone. As requested, I'm posted a less-cluttered issue for this. Basically, what I'd like to do is export fills correctly from FreeStyle SVG exporter. I done a simple scene with Blender 2.49c and VRM (Vector Rendering Method), here it is:
https://drive.google.com/open?id=1r5LY-3KlHjQ42ZPsYt0SHTYRnWdTDF3A
Here is the VRM extension for Blender 2.4x: https://vrm.ao2.it/section/en/files/download.html
Note I guess you need the old Blender version to open the .blend
Edit: Check out the website for examples and more: https://vrm.ao2.it/